Stuck With Your Game Project? Let’s Fix the Foundation.
Hire a Game Design Consultant to validate prototypes, uncover risks, and set the right priorities.
I help indie teams validate ideas, set priorities, and build demos, so your project can actually finish.
Not sure yet? See how the process works below 👇
Who Is This For?
If you’re an indie dev or small team with a game that just isn’t connecting with players, this is for you.
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"We have lots of ideas, but players don’t ‘get the game yet."
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"We’ve put in a lot of work, but it’s unclear which parts are really working."
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"Our mechanics feel disconnected, and we’re not sure how they fit together."
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"We’re not sure if our budget or scope is realistic enough to actually finish."
Your game deserves a clear path forward, let’s explore what makes it unique.
What Makes This Program Different?
Our 3 design pillars are crafted to help game creators like you turn ideas into experiences that truly connect with players:
01
Core Gameplay Validation
Define and test your game’s foundation through structured prototyping and playtesting. We help you quickly identify what’s fun, engaging, and worth building, so you don’t waste months chasing weak ideas.
02
Player-Centered Design Framework
Shape mechanics and features around real audience needs. Our framework leverages personas, playtest feedback, and design loops, ensuring your game resonates with players and is backed by data you can use in pitches.
03
Vision-to-Feature Alignment
Bridge the gap between creative ambition, production reality, and funding requirements. We help you prioritize features that deliver on your vision while keeping development feasible, aligned, and financially realistic.
Turn your idea into a demo players love and investors trust.
What You’ll Walk Away With?
It’s not just feedback, it’s clarity. These are the outcomes developers consistently see when they put design foundations in place before full production.
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Avoid wasted effort by focusing only on what matters.
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Test gameplay early instead of betting everything on a guess.
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Know your players so your game is built for the right audience.
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Spot weak mechanics before they become expensive mistakes.
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Establish a realistic budget so you don’t run out mid-project.
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Move forward faster with a roadmap grounded in evidence.
You don’t have to guess what makes your game work, let’s find out together.
What You’ll Get When You Book?
Early prototype review with design-focused feedback
Playtesting insights to identify what engages players
Player profile outline to clarify your target audience
Core gameplay loop assessment for clarity and cohesion
Budget and scope guidance to avoid underfunding or missing key roles
Actionable roadmap recommendations to strengthen your project’s foundation
What It’s Like To Work With Us?
People I’ve worked with on titles like Pokemon Go, Minecraft, Halo Infinite, and more:
Toño quickly stepped in with process suggestions that were adopted and sped up our ability to put out work faster than it was coming in. Even though he was an engineer at the time, he understood which parts of Scrum we actually needed on a small prototyping team and which we could ignore. His grasp of what we were making, how it needed to be made, and how to organize the team helped us come from behind and hit our deadlines. If he hadn’t taken over the production process on that project, I’m not sure we would have made it.
We brought Toño in as an engineer on a prototype feature for a live mobile game, and he quickly became a partner in improving our Scrum and Agile processes. He consistently delivered when speed and accuracy were critical, and adapted easily as requirements changed. His process suggestions made our sprints smoother and our output more reliable.
Toño brings strong production knowledge on top of considerable technical skill. He recently ran a seminar for our students on game project scheduling and prioritization that was clear, concrete, and immediately useful. I’d recommend him to any team that needs a sharper plan and better prioritization for their game projects.
Every successful game starts with clarity. Let’s bring it to your project today.
Projects our team has worked on

Pokemon GO

Ark Survival Evolved

Minecraft

Halo Infinite

Catan

Crucible

Elo Hell

Epsilon
Pokemon Go
Ark Survival Evolved
Minecraft
Halo Infinite
Catan
Crucible
Elo Hell
Epsilon
Toño Jiménez
Game Design & Development Strategy Consultant
With 11+ years in game programming and 5+ years mentoring developers, Toño helps teams discover what makes their games truly shine. He has supported projects from early prototypes to shipped titles like Halo Infinite, Minecraft, Ark: Survival Evolved, and Pokémon GO.
Toño blends technical fluency with a facilitator’s mindset. In this program, we help you identify your game’s core value, test it through prototyping and playtesting, uncover risks like budget or scope gaps, and give you the clarity to move forward with confidence.
Our Guarantee
You don’t need more guesswork, you need a plan.
If you don’t walk away from our first week with a clear, actionable plan, including priorities, risks, and next steps, we’ll refund 100% of your investment. No catch, no hoops.
You can expect focused guidance, fast communication, and dedicated support as you build stronger design foundations.
Don’t guess what makes your game fun. Let’s prove it together.
© 2025 Toño Game Consultants.