Missed Deadlines. Bloated Budgets. Scopes Creep.
Game project management that keeps scope, budgets, and timelines clear.
Battle-tested project planning that get results.
Your partner in Game Project Management Consulting → from indie teams to AAA studios.
See exactly how we keep studios on track 👇
Let’s Review Your Scope, Budget & Timeline Together
Who Is This For?
If you're a game studio leader experiencing one or more of the following:
🎯
Your leadership team isn’t aligned
⏳
Deadlines always feel unrealistic
📊
Budgets don’t match the project’s scope
🔥
You’re putting out fires instead of planning ahead
Ready to align your leadership, scope, and deadlines before they go out of control?
What Makes This Program Different?
Our 3 core pillars are designed to give game studio leaders clarity, alignment, and control over their projects, so you can deliver with confidence:
01
Strategic Scope & Timeline Planning
Build realistic roadmaps that match your resources, workforce, and vision. Avoid unrealistic deadlines by prioritizing the features that truly matter to your game.
02
Leadership Alignment & Communication
Unify leadership around a shared vision. Eliminate conflicting priorities and ensure clear communication across disciplines so your team knows exactly what to deliver.
03
Budget & Workforce Clarity
Match scope to budget and team size before production begins. Prevent overruns by sizing your workforce properly and allocating resources where they have the highest impact.
Bring clarity to your scope, budget, and deadlines before they spiral out of control.
Why This Matters Now?
In 2024, 80 Level conducted a survey which found these most common problems:
53%
Studios lack the internal expertise to solve critical production problems.
29.5%
Poor project management disrupted their last game.
25.1%
Leaders weren’t aligned on what the game should be.
23.5%
Deadlines were completely unrealistic.
20.2%
Communication between departments kept breaking down.
Do any of these sound familiar?
What You’ll Walk Away With?
It’s not just a plan, it’s a shift in how your team works. These are the outcomes teams consistently report after implementing this process.
🧭
Reduce wasted effort by focusing on what actually matters
🔁
Hit milestones consistently without crunch
🧰
Increased team morale and less burnout
🚫
Clear, aligned vision across disciplines
📦
Scalable processes for future projects
🧠
Confidence to face publishers, investors, or launch with your best work
Want to see exactly how this would work for your game?
What You’ll Get When You Book?
Tailored project roadmap with prioritization
Scheduled stand-ups, refinement, reviews and retrospective sessions
Customized communication framework to reduce noise
Documentation and material generation for clear team alignment
Tools to support agile development
Timeline estimates matched to your team’s capacity and goals
Ready to unlock these results?
Testimonials
Toño quickly stepped in with process suggestions that were adopted and sped up our ability to put out work faster than it was coming in. Later, I found out that Toño, who was an engineer at the time, was scrum certified and had production experience. With that said, he understood which parts of the scrum process would be helpful on a small prototyping team, and which parts weren't critical due to our size and goals. His understanding of what we were making, how it needed to be made, and how to organize the team led to us coming back from behind and hitting our deadlines. In short, Toño sees the big picture, and is able to adjust the process to meet the moment. If he hadn't taken over the production process of that project, I'm not sure we would have made it.
I had the pleasure of working with Jorge at VVS on a demonstrable prototype feature for a live mobile game - while his role was as an Engineer, we also collaborated together to refine our company's existing Scrum and Agile processes. In terms of the deliverable, I found that Jorge could be relied on to make significant contributions to the prototype when speed and accuracy were of utmost importance, and he adapted easily when requirements changed.
I've known Toño for many years, from when he was a Masters in CS student at the college where we both teach. He brings strong production knowledge in addition to his considerable technical skills. Recently he taught a fantastic seminar at our college where he instructed students on game project scheduling and prioritization. I very much recommend him as a consultant for both his production and technical skills!
Your Project Deserves A Process That Matches Your Ambition.
Projects our team has worked on
Pokemon GO
Ark Survival Evolved
Minecraft
Halo Infinite
Catan
Crucible
Elo Hell
Epsilon
Toño Jiménez
Technical Project Manager and Producer
With 11+ years in game programming and 5+ years in project leadership, Toño helps studios ship better games through better planning. He has contributed to titles like Halo Infinite, Minecraft, Ark: Survival Evolved, and Pokémon GO.
Toño blends deep technical fluency with agile production discipline. In this webinar, he’ll show you how to break down complex systems, align teams fast, and keep production predictable.
Our Guarantee
You don’t need another meeting, you need movement.
If we don’t deliver clear, actionable next steps and real insight within the first week, we’ll refund 100% of your investment. No catch, no hoops.
You can expect prompt communication and dedicated support throughout the program.
There’s No Pitch, Just A Strategy Session Built Around Your Game.
© 2025 Toño Game Consultants.