Play Smarter:
Game AI & Q&A for Smarter NPC Design
A Free 30-Minute Live Q&A to Help You Design NPCs That Think, React, and Play Smarter
Wednesday, December 17, 2025 – Live Online – One Session Only – Limited Spots Available
Why Take This Webinar?
Game AI is one of the most exciting (and misunderstood) parts of development. Many teams struggle to make their NPCs feel truly alive. In this free 30-minute session, you’ll learn how to design smarter AI behaviors, balance creativity with control, and see how systems like GOAP and Utility AI can help you make characters that think, react, and play smarter.
Perfect for AI programmers, game designers, and technical producers who want to create believable NPCs and gameplay systems that engage players from prototype to launch.
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Understand NPC Decision-Making
• Discover how Utility AI and GOAP can be used to drive adaptive NPC behavior
• Learn why decision context matters more than scripted patterns
• See how smarter AI reduces debugging time and improves playtesting feedback
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Watch AI Systems Come to Life
• Walk through real examples of AI behavior planning from shipped games
• Understand how iteration improves believability and player engagement
• Learn to evaluate AI choices visually through debugging tools
🧱
Build Smarter Playable Demos
🎁
Get a Free Template
Who Should Attend?
This webinar is for developers ready to design smarter NPCs and AI-driven gameplay.
01
Aspiring Game AI Developers
Learn how to build smarter NPCs using GOAP, Utility AI, and real production-tested systems.
02
Game Designers
Discover how to shape gameplay and narrative through believable AI behavior and player interaction.
03
Studio Leads & Project Heads
Understand how better AI can solve design bottlenecks, reduce iteration time, and elevate your team’s results.
Course Details
- Dates: Wednesday, December 17, 2025
- Time: 10:00 AM PST
- Duration: 30 Minutes
- Live Online Q&A (bring your questions)
- Small group format for personalized feedback and interaction
Build AI that thinks, reacts, and plays smarter, join live and grab your free toolkit.
Toño Jiménez
Game AI Developer
Veteran game developer, educator, and consultant with over 17 years of experience creating intelligent gameplay systems and production pipelines. His career spans AI development, and programming across indie and AAA titles.
He has worked on projects ranging from indie games to AAA titles, including roles at Amazon’s Crucible and Catan.
As the founder of Toño Game Consultants, he helps studios design, test, and refine Game AI that enhances player experience and team productivity. His approach combines practical AI system design, such as GOAP, Utility AI, and behavior-based decision systems, with strong production methods to bring smarter, more believable worlds to life.
Projects our team has worked on

Pokemon GO

Ark Survival Evolved

Minecraft

Halo Infinite

Catan

Crucible

Elo Hell

Epsilon
Pokemon Go
Ark Survival Evolved
Minecraft
Halo Infinite
Catan
Crucible
Elo Hell
Epsilon
Yes. While the concepts are used by experienced teams, the method is simple and works for solo devs, students, and small teams too.
No. The technique works with any engine including custom ones. It’s about how you validate features and systems, not which tool you use.
No recording will be sent. This session is designed for live attendance so you can ask questions, get real-time insight, and see how to apply this to your project directly.
You’ll walk away with a clear 3 step method to validate your game idea, plus a free downloadable Tech Check Template to use on your next feature or project.
Yes, totally free. If you find it valuable and want help applying the method to your current project, you’ll have the option to book a 1:1 call after the session.
Turn your game idea into a demo. Free live Q&A, save your spot now!
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