If you read my earlier article on planning the path from prototype to production, this one builds on the same
How Game Designers or Product Owners turn early insights into real production milestones Game development always starts in exploration mode.
Game development is an art form, but for those of us working in the industry, it’s also a livelihood. Creativity
This month, I became a Certified Product Owner Professional. It wasn’t about collecting another credential, it was the natural next
When we talk about Game AI, most developers start with behavior trees, A*, or perception systems. These tools are great
When players talk about Game AI, they often jump straight to pathfinding or decision-making. But before an NPC can move
When developers talk about movement in Game AI, the conversation usually starts, and often ends, with A* and NavMeshes. And
The primary goal of Game AI is to increase player engagement and fun — whether that’s by creating enemies that
While you can always jump straight into a digital prototype from the start, it’s important to remember what this stage