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By: Toño Jimenez

When people think about game development, they picture flashy art, clever AI, or tight combat mechanics. What often gets overlooked

By: Toño Jimenez

Every developer knows that game projects live and die by teamwork. You can have the sharpest coders in the world,

By: Toño Jimenez

When I started consulting a year and a half ago, I never expected one of my most common recommendations would

By: Toño Jimenez

After publishing my recent piece on game AI planning, I received a wave of questions about GOAP, which inspired me

By: Toño Jimenez

Game development always begins with ideas. Prototypes let you test those ideas, playtesting reveals what works, and iteration shapes your

By: Toño Jimenez

Game development is an art form, but for those of us working in the industry, it’s also a livelihood. Creativity

By: Toño Jimenez

This month, I became a Certified Product Owner Professional. It wasn’t about collecting another credential, it was the natural next

By: Toño Jimenez

When we talk about Game AI, most developers start with behavior trees, A*, or perception systems. These tools are great

By: Toño Jimenez

When players talk about Game AI, they often jump straight to pathfinding or decision-making. But before an NPC can move